In this problem, we aim to improve the search operation in a Binary Search Tree (BST). Specifically, we introduce the concept of a sentinel node. A sentinel node ensures that searches do not reach end-of-tree null values during traversal. Instead, each null child pointer is replaced with a reference to a sentinel node. This approach simplifies handling cases like searching for non-existing elements and reduces complexity in edge-case processing.
Input:
Tree: [8,3,10,1,6,null,null,null,null,4,7]SentinelValue: -1SearchKey: 9Output:
Node not found. Sentinel reached with value:-1Explanation:
The BST structure is the same as Example 1.The search operation does not find the node with value 9 and stops at the sentinel node with a value of -1.
The traditional method of searching in a Binary Search Tree (BST) involves starting at the root and traversing the tree based on comparison with the target value. If the value is smaller, you move left; if it’s larger, you move right. The process stops either when the target is found or when a null node (representing a leaf) is reached.
publicclassSearchWithoutSentinel {
publicstatic TreeNode search(TreeNode root, int key) {
while (root !=null) {
if (root.val== key) {
return root; // Node found }
root = key < root.val? root.left : root.right;
}
returnnull; // Not found }
publicstaticvoidmain(String[] args) {
TreeNode root =new TreeNode(8);
root.left=new TreeNode(3);
root.right=new TreeNode(10);
root.left.left=new TreeNode(1);
root.left.right=new TreeNode(6);
TreeNode result = search(root, 6);
System.out.println(result !=null?"Node found with key: "+ result.val : "Node not found");
}
}
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-**Conditional Statements**:
- One `while`condition: `root !=null`.
- One check inside the loop: `key< root.val`.
- Combined average of **2.5 checks** per iteration.
**Cost**:
On a tree with1000 nodes, this results in roughly **2500 conditional checks** during traversal.
We can optimise this process by replacing null child pointers in the BST with a sentinel node — a special placeholder object with a unique value. During the search, the sentinel node guarantees a “hit” every time, either on an actual node or on the sentinel itself. This eliminates the need to explicitly handle null.
Performance Gains: Saving 500 conditional checks over 1000 nodes is significant for large and frequently accessed trees.
Simplified Logic: No need to explicitly handle null (leaf) cases — always guaranteed a hit.
Use Cases:
Optimised traversal for trees with large sizes.
Scenarios with frequent searches, such as hot sections in code.
This improvement not only optimises conditional evaluations but also enhances clarity and reliability in tree traversal operations. For example, in high-performance applications requiring thousands of traversals, this method consistently outperforms traditional search mechanisms.
⏰ Time complexity: O(h). The search operation involves traversing the height of the BST. For a balanced BST, the time complexity is O(log n). For a degenerate (unbalanced) tree, the complexity deteriorates to O(n).
🧺 Space complexity: O(1). The space complexity is O(1) for iterative search since we use a constant amount of space. For recursive search, the space complexity is O(h) due to the recursion stack, where h is the height of the BST.