Implement locking in a binary tree. A binary tree node can be locked or unlocked only if all of its descendants or ancestors are not locked.
Design a binary tree node class with the following methods:
is_locked, which returns whether the node is locked
lock, which attempts to lock the node. If it cannot be locked, then it should return false. Otherwise, it should lock it and return true.
unlock, which unlocks the node. If it cannot be unlocked, then it should return false. Otherwise, it should unlock it and return true.
You may augment the node to add parent pointers or any other property you would like. You may assume the class is used in a single-threaded program, so there is no need for actual locks or mutexes. Each method should run in O(h), where h is the height of the tree.
Input: root =[1,2,3,#,#,4,#],operations =[ node3.lock()], node3.is_locked(), root.lock(), node4.lock(), node3.unlock(), node4.lock()]Output: [true,true,false,false,true,true]Explanation:
node3.lock() outputs true because lock was successful
node3.is_locked() outputs true because it is locked
root.lock() outputs false as one of the descendants, i.e. node 3is locked
node4.lock() outputs false because one of the ascendants was locked i.e. node 3node3.unlock() outputs true as unlocking was successful
nod4.lock() outputs true because lock was successful
⏰ Time complexity: O(h) where h is the height of the tree. This is because they need to traverse down or up the tree at most h levels in the worst case to update the locking state of descendants or ancestors.
🧺 Space complexity: O(h), assuming recursion stack.