There is a robot starting at the position (0, 0), the origin, on a 2D plane.
Given a sequence of its moves, judge if this robot ends up at(0, 0)
after it completes its moves.
You are given a string moves that represents the move sequence of the robot where moves[i] represents its ith move. Valid moves are 'R' (right),
'L' (left), 'U' (up), and 'D' (down).
Return trueif the robot returns to the origin after it finishes all of its moves, orfalseotherwise.
Note : The way that the robot is “facing” is irrelevant. 'R' will always make the robot move to the right once, 'L' will always make it move left, etc. Also, assume that the magnitude of the robot’s movement is the same for each move.
Input: moves ="UD"Output: true**Explanation**: The robot moves up once, and then down once. All moves have the same magnitude, so it ended up at the origin where it started. Therefore, we returntrue.
Input: moves ="LL"Output: false**Explanation**: The robot moves left twice. It ends up two "moves" to the left of the origin. We returnfalse because it is not at the origin at the end of its moves.
The robot returns to the origin if the number of moves up equals down, and left equals right. We can count each direction and check if the net movement is zero.
Iterate through the string, incrementing or decrementing counters for vertical and horizontal moves. At the end, if both counters are zero, the robot is back at the origin.
classSolution {
publicbooleanjudgeCircle(String moves) {
int x = 0, y = 0;
for (char c : moves.toCharArray()) {
if (c =='U') y++;
elseif (c =='D') y--;
elseif (c =='L') x--;
elseif (c =='R') x++;
}
return x == 0 && y == 0;
}
}
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classSolution {
funjudgeCircle(moves: String): Boolean {
var x = 0var y = 0for (c in moves) {
when (c) {
'U'-> y++'D'-> y--'L'-> x--'R'-> x++ }
}
return x ==0&& y ==0 }
}
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classSolution:
defjudgeCircle(self, moves: str) -> bool:
x = y =0for c in moves:
if c =='U': y +=1elif c =='D': y -=1elif c =='L': x -=1elif c =='R': x +=1return x ==0and y ==0
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impl Solution {
pubfnjudge_circle(moves: String) -> bool {
let (mut x, mut y) = (0, 0);
for c in moves.chars() {
match c {
'U'=> y +=1,
'D'=> y -=1,
'L'=> x -=1,
'R'=> x +=1,
_ => {}
}
}
x ==0&& y ==0 }
}